The least informative blog post you’ve ever seen.
bragging a good bio, right? Well, I actually don’t, but I know that some of you may find it essential. So, here’s a rough idea of who you are dealing with reading now. A résumé, if I may.
Professionally, I’m Head of Engineering at Vazco. My day-to-day work focuses on planning and leading the development of web applications. It includes participating in the product definition, designing the architecture, estimating its costs, structuring database(s), meeting with clients, maintaining project health through setting up CI/CD, performance monitoring or tests, peer-reviewing, and finally, programming. Additionally, I audit and consult external systems (mainly for performance and stability), supervise a couple of software developers or soon-to-be tech leads, and lead an open source group.
Beyond the office, I maintain a couple of open source projects (e.g., Meteor.js), give talks on tech-related events, and organize bootcamps and workshops focused on web technologies. I’m also a PhD student, working on AI for games as well as general game description languages.
As each language, technology, and tool has its ups and downs, the wise thing would be to know them and use these accordingly, right? That’s precisely what I’m trying to do – experiment with well-established approaches, libraries, and patterns in different environments or variants. All of that just to shed some light on ideas, not code.
If you want to read more about me and the things I’ve worked on, check out my profiles on GitHub and Stack Overflow, papers on Google Scholar, personal timeline, and dive into the blog.
You can find my email on GitHub, in case you’d like to contact me.
– Radosław Miernik